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Post by Barrelex on Feb 13, 2007 0:06:15 GMT -5
Creatures that were not meant to exist are the Magicals. These Include Spell-warped, living spells and constructs.Not much is known about these except that a mage is needed..
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Post by Barrelex on Feb 13, 2007 0:11:46 GMT -5
A spell-warped Creature, Homunculus are vile humanoids created for battle. Often made by Necromancers trying to make a living man or woman undead without them being killed, they hunt and kill anyone in their path. Extremely rare only 1 every 5 years comes along. They look exactly like how they once looked only paler in colour. The Homunculus has a special ability of elasticity. This makes them highy efficient in ranged and melee combat.
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Post by Barrelex on Feb 13, 2007 0:22:22 GMT -5
A creature blend of 2 or more, chimeras all have toxic blood, of which they are immune to. Quadrepedal, four-legged, they are not known to be a threat to their cousins, the homunculus, and often work with them. They take on the traits of all creatures used in their making. For example, if combined with a Savrahna and a dragon, it would be able to breathe air and water and have powerful, if not fatal with every bite jaws, but would be small in size- about 2 metres long. A rule goes for both chimera and homunculus- they cannot be merged with other chimeras or homunculi.
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Post by Barrelex on Feb 19, 2007 22:45:42 GMT -5
A cyclopean humanoid-turned-machine, these beings are trackers. Primals are often used in bounty hunting for mages or rogues. These beings amazinly still have minds and feelings, but are incredibly hard to kill. They often hunt in packs of 4 or less, but never alone. There most recognizable feature is a cone device where hands should be, called "Drills". These drills open and contain moist, fleshy tentacles tipped with a stinger. Along with these tentacles, the only other weak point is the single eye, as it allows the maker to observe their actions.
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Post by Barrelex on Mar 28, 2007 14:39:33 GMT -5
The water equivalent to Homunculi, Undines are created from Homunculi by Hydromancers as a way of controling their population. They Instead made it worse. Whereas a Homunculus controls only its body structure to attack, Undines attack by turning into water then striking. This way, most attacks become useless against them. The only way to beat them is by extreme heat or by smashing their frozen bodies and burying them separately. Undines when frozen can still feel but need their joints not frozen to move. If placed into a large body of water, Undines will grow and keep on absorbing that water until they are literally Undine Giants.
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Post by Barrelex on Mar 28, 2007 14:51:46 GMT -5
Often found in forests or plains, Woodlings are people who really want to 'connect' with the land. By Druidic magic, they have turned their bodies into plants, and need water and light to live. They can still move normally, but if brought into a desert, they would dry up and die. Physical love is also unable to be done as the Woodling becomes asexual, but passion can still be made. If seeds are made, the look and gender depend solely on the wishes of the parent plant and the result is a seedling (see Plants). Homunculi are not needed for this, and the magic is permanent.
Ex) A elf woman chooses to become a woodling, and the spell succeeds. She chose to become part burr-oak and part rose and now is a physical mixture of both, with her elvin frame. Her innards are now similar to a tree's pith and her skin like bark. By her request, she has rose stems and petals for hair and the burr-oak spikes are her bones.
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Post by Barrelex on Apr 9, 2007 0:49:59 GMT -5
A towering golem made of organic parts and various metals, Destroyers are 20 feet and 4 feet of that is neck. With a natural skin, Destroyer golems can feel pain and will bleed but it will be a acidic ooze that runs out of them, of which they are immune to. Their hands end in talons, and the hands retract into the armor plated arms, mainly because they are delicate.As well as their main two arms, two more arms the continually wield weapons are locked to the chest when not in combat. These golems come in three colours- green, white and red, with white being the most dangerous. Some Destroyers, if the master is willing, have a secondary form.When in this form, the golem is called a "Speedbomb Destroyer". This verson has a more compact style made for clearing waves of opponents faster. The golem has denser armor, an anitgravity Spell placed when in the form, and slots for the arms and legs to enter for a sleek speed-enhancing shape.
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Post by Barrelex on Jul 6, 2007 11:28:39 GMT -5
A large tear shaped golem, Sleds are speed types normally built for escaping large areas. Unlike most golems, Sleds have an ability to change their shape into a four-legged combat drone. Although normally made of stone, some metal and even glass golems have been found. When in sled mode, the golem has it's tip pointing downwards. for speed reasons. This form also can carry four people ( 2 in the back and 2 in the front).
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Post by Barrelex on Jul 21, 2007 13:22:21 GMT -5
A somewhat more advanced chimera, manticores are cruel and vicious beasts. With the faces of humans, lion bodies, and five scorpion tails, these hideous creatures live in the fog plains of Konkeera. With a sadistic nature and ever present hunger, they can intimidate foes with their huge mouths of fangs (3 rows of teeth) and their sick ability to implant the final facial expressions of anything it has killed through their skin. Manticores are lion sized, and naked with a blood red skin. Their weak points are the tails or the roof of the mouth.
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